extends CanvasLayer signal new_game func _ready(): pass # Replace with function body. #func _process(delta): # pass func _on_StartButton_pressed(): $Message.hide() $StartButton.hide() emit_signal("new_game") func update_score(score): $Score.text = "SCORE: " + str(score) func show_message(text): $Message.text = text $Message.show() func hide_message(): $Message.hide() func show_startbutton(): $StartButton.show()